Hot Takes
Spar with opinionated UX takes. See if your instincts agree with the Sensei's – or if you're the one who's right. Climb the belts in order – no skipping ahead.
White space is a luxury; dense UIs are objectively better for power users who need to see everything at once.
Every dropdown with fewer than five options should just be radio buttons.
Quantitative data will always override qualitative insights in the boardroom.
Mobile-First is a straitjacket that ruins complex desktop and enterprise software.
Double Diamond is a theoretical fantasy; real product development is a messy, linear sprint.
The 'Junior UX Designer' role has functionally disappeared – companies expect senior skills for entry-level pay.
You cannot meaningfully change an organization's UX maturity from the bottom up.
The most successful design leaders spend less than 10% of their time actually looking at designs.
The obsession with 'delight' in UX is a distraction from the fact that most software is inherently tedious to use.
User friction is often a better design choice than seamlessness.